20 Years of Rummi
Rummi is older than you might think! Twenty years ago, I created the first version of Rummi. Since then, it has matured into the great game it is today. Read the full story.
1992: Rummi for Amiga
In 1992, I created the first version of Rummi, for personal use, on my Amiga computer. The next year I released that version to the public, as freeware.
A later version (dating 1995) is still available from the Aminet archives. Note that in order to run that game, you either need an Amiga computer, or an Amiga emulator, like the one from Amiga Forever.
This Rummi had basic graphics, and was also very limited in its features. It didn't have jokers, and the computer player only considered a limited set of possible moves.
A peculiar option was that you could play with no opponent. In that mode, you just could draw new tiles and keep on playing.
In the year 1998 I released a Windows game derived from Rummi, that I called Rozzy. It was played with cards instead of tiles, and had a few original game rules. First, there were two spare cells holding cards that you can freely use. And second, you could play an Ace like King-Ace-Two. Unlike the Amiga Rummi, Rozzy actually had jokers.
Today, you can still play Rozzy as one of the games included in the modern Rummi.
A very interesting feature of Rozzy was that you could play it with someone else over the internet. But it was fairly complicated to do so, because you needed to know the IP-address of the other player. Also, if you had firewall software, or even an ADSL modem, then you would have to configure those properly, too.
2000: Rummi 1.0
Finally, in the year 2000, there was the actual Rummi for the PC. It was free software, but also very limited. The only game rule options were jokers yes/no, and swap duplicate tiles yes/no.
Also, you could only play against the computer, not with other people over the internet.
2002: Rummi 2.0
Two years later, a paid version of Rummi came out. It had bigger tiles than the previous version, in fact you could pick your cards or tiles from several sets. The playing area still used plain colors though, and there were no sounds.
This version offered several different games that you could play. You could add your own games, created from a handful of game rule options.
With version 2.0, you could play online in much the same way as you could with Rozzy.
In the same year, with Rummi 2.1 you could play with four players. Also, you could add and remove rows in your hand.
The next year brought us themes. In Rummi 3.0, the dull solid colors were replaced by much nicer imagery. With themes, Rummi got sound effects, too.
Starting this version, you could play a game with a time limit. And when played online, Rummi 3.0 could automatically connect you to another player (selected at random), so you didn't have to know their IP-address any more.
In the following year (2004), Rummi 3.1 had a stronger computer player. Also, now you could save your offline game and resume it at a later time.
2005: Rummi 4.0
This version introduced the six different computer players, with their own names and individual playing strategies.
Now you could add computer players to your online games, and save your online games. Also, more game rule options were added, like more joker options, and the penalty rule.
2005: Rummi 5.0
Great news for our online players! In version 5.0, playing online became much easier. The introduction of a new central game server eliminated the need to configure your firewall and broadband modem.
With the new game server, it became possible to play in a competition. Or you could opt to play with your friends at a private table instead.
2006: Rummi 6.0
Before, when you played online, you were connected to random players in a random game. But now in version 6.0, you would see a list of tables, and you had full control over the game you were going to play, and which players you would play with.
Amongst the other improvements in this version were: new better-looking tile sets, and the much wanted "no card saving allowed" game rule.
2011: Rummi 7.0
A total re-write of the software. Now Rummi uses Java, so it can run not only on Windows computers but also on the Macintosh, and others. It has a new look, and new features like a list of your favorite tables and automatic saving of your game.
A new game server now allows online players to join an existing table, a much requested feature.
With this renewed Rummi, it will be possible to add many more exciting features in the future.